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LibQQt/examples/qqt_library.pri

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#here is all your app common defination and configration
#change these path on your computer
message(Link QQt to $${TARGET} $${QKIT_} \
at $${QT_VERSION} $${SYSNAME} $${BUILD} \
on $${QMAKE_HOST.os})
equals(QMAKE_HOST.os, Darwin) {
BUILDROOT = /Users/abel/Develop/c0-buildstation
} else: equals(QMAKE_HOST.os, Linux) {
BUILDROOT = /home/abel/Develop/c0-buildstation
} else: equals(QMAKE_HOST.os, Windows) {
BUILDROOT = C:/Users/Administrator/Develop/c0-build
}
QQT_OUT_PWD = QQt/$${QT_VERSION}/$${SYSNAME}/$${BUILD}/src
QQT_OUT_BIN = $${QQT_OUT_PWD}/$${DESTDIR}
QQT_LIB_PWD = $$BUILDROOT/$$QQT_OUT_BIN
message (QQt Build: $$QQT_LIB_PWD)
contains(DEFINES, __DARWIN__) {
LIBS += -F$${QQT_LIB_PWD}
LIBS += -framework QQt
} else {
LIBS += -L$${QQT_LIB_PWD}
LIBS += -l QQt
}
############
##install
############
#CONFIG += can_install
can_install:equals(QKIT_, EMBEDDED) {
target.path = /Application
INSTALLS += target
} else: unix {
equals(QKIT_, macOS) {
target.path = /Applications
INSTALLS += target
}
}
############
##config defination
############
equals(QKIT_, macOS) {
CONFIG += app_bundle
}
equals(QKIT_, Android) {
CONFIG += mobility
MOBILITY =
#DISTFILES += \
# android/AndroidManifest.xml
#ANDROID_PACKAGE_SOURCE_DIR = $$PWD/android
}
#equals(QKIT_, macOS) {
# QMAKE_CFLAGS_X86_64 += -mmacosx-version-min=10.7
# QMAKE_CXXFLAGS_X86_64 = $$QMAKE_CFLAGS_X86_64
# msgpacklib.path = Contents/Frameworks
# msgpacklib.files = ../myapp/3rd/msgpack-0.5.4/src/.libs/libmsgpack.3.dylib
# evlib.path = Contents/Frameworks
# evlib.files = ../myapp/3rd/libev-4.11/.libs/libev.4.dylib
# QMAKE_BUNDLE_DATA += msgpacklib evlib
# QMAKE_POST_LINK = install_name_tool -change /usr/local/lib/libmsgpack.3.dylib \
# @executable_path/../Frameworks/libmsgpack.3.dylib \
# myapp.app/Contents/MacOs/myapp & \
# install_name_tool -change /usr/local/lib/libev.4.dylib \
# @executable_path/../Frameworks/libev.4.dylib \
# myapp.app/Contents/MacOs/myapp
#}