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LibQQt/examples/qqtframe2/link_qqt_library.pri
2017-11-28 12:15:56 +08:00

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#here is all your app common defination and configration
#you can modify this pri to link qqt_library
#only link QQt, this pri file.
#this link need Qt Creator set default build directory, replace
#%{JS: Util.asciify("/your/local/path/to/build/root/%{CurrentProject:Name}/%{Qt:Version}/%{CurrentKit:FileSystemName}/%{CurrentBuild:Name}")}
#auto link QQt when build source
#auto copy QQt when deploy app
#-------------------------------------------------------------
#user computer path settings
#-------------------------------------------------------------
#qqt source root, QQt's root pro path. subdir and
equals(QMAKE_HOST.os, Darwin) {
QQT_SOURCE_ROOT = $$PWD/../..
} else: equals(QMAKE_HOST.os, Linux) {
QQT_SOURCE_ROOT = $$PWD/../..
} else: equals(QMAKE_HOST.os, Windows) {
QQT_SOURCE_ROOT = $$PWD/../..
}
#qqt build root, build station root
#link_from_build will need this path.
equals(QMAKE_HOST.os, Darwin) {
QQT_BUILD_ROOT = /Users/abel/Develop/c0-buildstation
} else: equals(QMAKE_HOST.os, Linux) {
QQT_BUILD_ROOT = /home/abel/Develop/c0-buildstation
} else: equals(QMAKE_HOST.os, Windows) {
QQT_BUILD_ROOT = C:/Users/Administrator/Develop/c0-build
}
#default sdk root is qqt-source/..
#user can modify this path
#create_qqt_sdk and link_from_sdk will need this.
equals(QMAKE_HOST.os, Darwin) {
QQT_SDK_ROOT = $${QQT_SOURCE_ROOT}/..
} else: equals(QMAKE_HOST.os, Linux) {
QQT_SDK_ROOT = $${QQT_SOURCE_ROOT}/..
} else: equals(QMAKE_HOST.os, Windows) {
QQT_SDK_ROOT = $${QQT_SOURCE_ROOT}/..
}
#-------------------------------------------------------------
#include qqt's pri
#-------------------------------------------------------------
#qqt qkit
#all cross platform setting is from here.
include($${QQT_SOURCE_ROOT}/src/qqt_qkit.pri)
#qqt version
include($${QQT_SOURCE_ROOT}/src/qqt_version.pri)
#qqt header
include($${QQT_SOURCE_ROOT}/src/qqt_header.pri)
#-------------------------------------------------------------
#link qqt settings: use source or link library?
#-------------------------------------------------------------
#if you dont modify Qt Creator default build directory, you may need mod this path variable.
#link operation all will need this variable
QQT_STD_DIR = QQt/$${QT_VERSION}/$${SYSNAME}/$${BUILD}
#link from build need this, if you havent mod QQt.pro, this can only be two value, qqt's: [src]/$DESTDIR
QQT_DST_DIR = src/bin
#if you want to build qqt source open this annotation
#CONFIG += LINK_QQT_SOURCE
contains (CONFIG, LINK_QQT_SOURCE) {
#if you want to build src but not link QQt lib in your project
#if you don't want to modify Qt Creator's default build directory, this maybe a choice.
include($${QQT_SOURCE_ROOT}/src/qqt_source.pri)
} else {
#if you want to link QQt library
#qqt will install sdk to sdk path you set, then link it, or link from build station
#qqt also can install sdk to qt library path, then to do that.
#need QQT_BUILD_ROOT
#need QKIT_PRIVATE from qqt_qkit.pri
#you can open one or more macro to make sdk or link from build.
#link from sdk is default setting
CONFIG += link_from_sdk
#CONFIG += link_from_build
#CONFIG += link_from_qt_lib_path
#especially some occations need some sure macro.
contains(QKIT_PRIVATE, iOS|iOSSimulator) {
#mac ios .framework .a 里面的快捷方式必须使用里面的相对路径,不能使用绝对路径
#但是qtcreator生成framework的时候用了绝对路径所以导致拷贝后链接失败库不可用。
#qqt_install.pri 里面解决了framework的拷贝问题但是对于ios里.a的没做而.a被拷贝了竟然也不能用
#在build的地方link就可以了
CONFIG += link_from_build
}
contains(CONFIG, link_from_build) {
#include from source header, default is this, and set in header pri
#...
}
################################################
##include qqt_install.pri using these function to install qqt
##install to Qt library
##install to SDK path
##in this section, I use QMAKE_PRE_LINK QMAKE_POST_LINK, it won't work until project source changed
##on windows, I use touch.exe, you need download it and put it in system dir.
################################################
#QMAKE_POST_LINK won't work until source changed
#qmake pro pri prf change won't effect to QMAKE_POST_LINK
#but I need it before I complete this pri.
#debug.
system("touch $${QQT_SOURCE_ROOT}/src/frame/qqtapplication.cpp")
include ($${QQT_SOURCE_ROOT}/src/qqt_install.pri)
#QQT_SDK_ROOT QQT_SDK_PWD QQT_LIB_PWD
include($${QQT_SOURCE_ROOT}/src/qqt_library.pri)
}