mirror of
https://gitee.com/drabel/LibQQt.git
synced 2025-01-04 10:18:44 +08:00
144 lines
4.8 KiB
C++
144 lines
4.8 KiB
C++
#include "mainwindow.h"
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#include "ui_mainwindow.h"
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//#include <QVideoProbe>
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MainWindow::MainWindow ( QWidget* parent ) :
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QMainWindow ( parent ),
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ui ( new Ui::MainWindow )
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{
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ui->setupUi ( this );
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//QVideoProbe* prob = new QVideoProbe ( this );
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QCamera* camera = new QCamera ( QCameraInfo::defaultCamera() );
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camera->setCaptureMode ( QCamera::CaptureVideo );
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//prob->setSource ( camera );
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//connect ( prob, SIGNAL ( videoFrameProbed ( const QVideoFrame& ) ),
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// this, SLOT ( slotTestProbe ( const QVideoFrame& ) ) );
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connect ( ui->pushButton_3, SIGNAL ( released() ), camera, SLOT ( start() ) );
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//return;
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input = new QQtVideoInput ( this );
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pline() << input->defaultCamera();
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pline() << input ->availableCameras();
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QCameraInfo inf = input->defaultCamera();
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ui->textBrowser->append ( QString ( "Camera:%1 [default]" ).arg ( inf.deviceName() ) );
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ui->textBrowser->append ( QString ( " description:%1" ).arg ( inf.description() ) );
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ui->textBrowser->append ( QString ( " position:%1" ).arg ( inf.position() ) );
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ui->textBrowser->append ( QString ( " orientation:%1" ).arg ( inf.orientation() ) );
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ui->textBrowser->append ( QString ( " isNull:%1" ).arg ( inf.isNull() ) );
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ui->textBrowser->append ( "" );
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QListIterator<QCameraInfo> itor ( input->availableCameras() );
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while ( itor.hasNext() )
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{
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const QCameraInfo& inf = itor.next();
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ui->textBrowser->append ( QString ( "Camera:%1 [index]" ).arg ( inf.deviceName() ) );
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ui->textBrowser->append ( QString ( " description:%1" ).arg ( inf.description() ) );
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ui->textBrowser->append ( QString ( " position:%1" ).arg ( inf.position() ) );
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ui->textBrowser->append ( QString ( " orientation:%1" ).arg ( inf.orientation() ) );
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ui->textBrowser->append ( QString ( " isNull:%1" ).arg ( inf.isNull() ) );
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ui->textBrowser->append ( "" );
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}
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pline() << input->viewFinderSettings().pixelFormat();
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pline() << input->camera()->supportedViewfinderPixelFormats();
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ui->textBrowser->append ( QString ( "Camera PixelFormat: [default]" ) );
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ui->textBrowser->append ( QString ( " %1" ).arg ( input->viewFinderSettings().pixelFormat() ) );
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QListIterator<QVideoFrame::PixelFormat> itor1 ( input->camera()->supportedViewfinderPixelFormats() );
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while ( itor1.hasNext() )
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{
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const QVideoFrame::PixelFormat& fmt = itor1.next();
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ui->textBrowser->append ( QString ( " %1 [index]" ).arg ( fmt ) );
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}
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ui->textBrowser->append ( "" );
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connect ( input, SIGNAL ( readyRead ( QImage ) ), this, SLOT ( slotImageComing ( QImage ) ) );
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connect ( input, SIGNAL ( readyReadCapture ( QImage ) ), this, SLOT ( slotCapture ( QImage ) ) );
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//input2 = new QQtVideoInput ( this );
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//connect ( input2, SIGNAL ( readyRead ( QImage ) ), this, SLOT ( slotImageComing2 ( QImage ) ) );
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//QThread* thread = new QThread();
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//input2->moveToThread ( thread );
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//thread->start();
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connect ( ui->pushButton_3, SIGNAL ( released() ), input, SLOT ( capture() ) );
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}
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MainWindow::~MainWindow()
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{
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delete ui;
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}
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void MainWindow::slotImageComing ( QImage img )
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{
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ui->qqtwidget->setPixmap ( img );
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}
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void MainWindow::slotImageComing2 ( QImage img )
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{
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ui->qqtwidget_2->setPixmap ( img );
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ui->qqtwidget_2->update();
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}
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void MainWindow::slotCapture ( QImage image )
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{
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ui->qqtwidget_3->setPixmap ( image );
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}
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void MainWindow::slotTestProbe ( const QVideoFrame& frame )
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{
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if ( !frame.isValid() )
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return;
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QVideoFrame cloneFrame ( frame );
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/**
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* frame 可读
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*/
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if ( !cloneFrame.map ( QAbstractVideoBuffer::ReadOnly ) )
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return;
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return;
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/**
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* 处理frame
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*/
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//Android下的视频格式是怎么回事?需要转换吗?
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const QImage _image ( cloneFrame.bits(),
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cloneFrame.width(),
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cloneFrame.height(),
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QVideoFrame::imageFormatFromPixelFormat ( cloneFrame.pixelFormat() ) );
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//需要对水平方向反转。
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//Windows,现在的图像保存能成功,直接显示,程序会异常退出。使用QImage的mirrored函数进行了水平翻转,可以正常显示。
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//水平翻转是为了不崩溃,正常显示图像。必选。
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//垂直翻转是为了上下显示正常。
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const QImage image = _image.mirrored ( true, true );
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/**
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* frame 不可读
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*/
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cloneFrame.unmap();
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//emit readyRead ( image );
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slotImageComing ( image );
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return ;
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}
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void MainWindow::on_pushButton_clicked()
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{
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input->start();
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input2->start();
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}
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void MainWindow::on_pushButton_2_clicked()
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{
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input->stop();
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input2->stop();
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}
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