1
0
mirror of https://gitee.com/drabel/LibQQt.git synced 2025-01-04 10:18:44 +08:00
LibQQt/examples/qqtframe2/link_qqt_library.pri
2017-11-27 19:52:13 +08:00

101 lines
3.8 KiB
Plaintext
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

#here is all your app common defination and configration
#you can modify this pri to link qqt_library
#only link QQt, this pri file.
#this link need Qt Creator set default build directory, replace
#%{JS: Util.asciify("/your/local/path/to/build/root/%{CurrentProject:Name}/%{Qt:Version}/%{CurrentKit:FileSystemName}/%{CurrentBuild:Name}")}
#auto link QQt when build source
#auto copy QQt when deploy app
#-------------------------------------------------------------
#user computer path settings
#-------------------------------------------------------------
#qqt source root, QQt's root pro path. subdir and
equals(QMAKE_HOST.os, Darwin) {
QQT_SOURCE_ROOT = $$PWD/../..
} else: equals(QMAKE_HOST.os, Linux) {
QQT_SOURCE_ROOT = $$PWD/../..
} else: equals(QMAKE_HOST.os, Windows) {
QQT_SOURCE_ROOT = $$PWD/../..
}
#qqt build root, build station root
#link_from_build will need this path.
equals(QMAKE_HOST.os, Darwin) {
QQT_BUILD_ROOT = /Users/abel/Develop/c0-buildstation
} else: equals(QMAKE_HOST.os, Linux) {
QQT_BUILD_ROOT = /home/abel/Develop/c0-buildstation
} else: equals(QMAKE_HOST.os, Windows) {
QQT_BUILD_ROOT = C:/Users/Administrator/Develop/c0-build
}
#default sdk root is qqt-source/..
#user can modify this path
#create_qqt_sdk and link_from_sdk will need this.
equals(QMAKE_HOST.os, Darwin) {
QQT_SDK_ROOT = $${QQT_SOURCE_ROOT}/..
} else: equals(QMAKE_HOST.os, Linux) {
QQT_SDK_ROOT = $${QQT_SOURCE_ROOT}/..
} else: equals(QMAKE_HOST.os, Windows) {
QQT_SDK_ROOT = $${QQT_SOURCE_ROOT}/..
}
#-------------------------------------------------------------
#include qqt's pri
#-------------------------------------------------------------
#qqt qkit
#all cross platform setting is from here.
include($${QQT_SOURCE_ROOT}/src/qqt_qkit.pri)
#qqt version
include($${QQT_SOURCE_ROOT}/src/qqt_version.pri)
#qqt header
include($${QQT_SOURCE_ROOT}/src/qqt_header.pri)
#-------------------------------------------------------------
#link qqt settings: use source or link library?
#-------------------------------------------------------------
#if you dont modify Qt Creator default build directory, you may need mod this path variable.
#link operation all will need this variable
QQT_STD_DIR = QQt/$${QT_VERSION}/$${SYSNAME}/$${BUILD}
#link from build need this, if you mod DESTDIR, you will need modify this
QQT_DST_DIR = src/bin
#if you want to build qqt source open this annotation
#CONFIG += LINK_QQT_SOURCE
contains (CONFIG, LINK_QQT_SOURCE) {
#if you want to build src but not link QQt lib in your project
#if you don't want to modify Qt Creator's default build directory, this maybe a choice.
include($${QQT_SOURCE_ROOT}/src/qqt_source.pri)
} else {
#if you want to link QQt library
#qqt will install sdk to sdk path you set, then link it, or link from build station
#qqt also can install sdk to qt library path, then to do that.
#need QQT_BUILD_ROOT
#need QKIT_PRIVATE from qqt_qkit.pri
#you can open one or more macro to make sdk or link from build.
#link from sdk is default setting
CONFIG += link_from_sdk
#CONFIG += link_from_build
#CONFIG += link_from_qt_lib_path
#especially some occations need some sure macro.
contains(QKIT_PRIVATE, iOS|iOSSimulator) {
#mac ios .framework .a 里面的快捷方式必须使用里面的相对路径,不能使用绝对路径
#但是qtcreator生成framework的时候用了绝对路径所以导致拷贝后链接失败库不可用。
#qqt_install.pri 里面解决了framework的拷贝问题但是对于ios里.a的没做而.a被拷贝了竟然也不能用
#在build的地方link就可以了
CONFIG += link_from_build
}
contains(CONFIG, link_from_build) {
#include from source header, default is this, and set in header pri
#...
}
include($${QQT_SOURCE_ROOT}/src/qqt_library.pri)
}