Serial-Studio/assets/qml/Widgets/SimpleDial.qml

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/*
* Copyright (c) 2020-2021 Alex Spataru <https://github.com/alex-spataru>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
import QtQuick 2.12
import QtQuick.Controls 2.0
Dial {
id: control
property string text: control.value.toFixed(1)
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property color dialColor: pressed ? palette.highlight : Cpp_ThemeManager.graphDialBorder
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background: Rectangle {
border.width: 2
radius: width / 2
color: "transparent"
border.color: control.dialColor
x: control.width / 2 - width / 2
y: control.height / 2 - height / 2
width: Math.min(control.width, control.height)
height: Math.min(control.width, control.height)
Label {
font.pixelSize: 12
text: control.text
color: control.dialColor
anchors.centerIn: parent
font.family: app.monoFont
}
}
handle: ToolButton {
id: handleItem
width: 42
height: 42
enabled: false
icon.width: width
icon.height: height
icon.color: control.dialColor
icon.source: "qrc:/icons/scroll-up.svg"
x: control.background.x + control.background.width / 2 - width / 2
y: control.background.y + control.background.height / 2 - height / 2
transform: [
Translate {
y: -Math.min(control.background.width, control.background.height) * 0.55 + handleItem.height / 2
},
Rotation {
angle: control.angle
origin.x: handleItem.width / 2
origin.y: handleItem.height / 2
}
]
}
}