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/*
* Copyright (c) 2020-2021 Alex Spataru <https://github.com/alex-spataru>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
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import QtQuick
import QtQuick.Layouts
import QtQuick.Controls
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Control {
id: root
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implicitHeight: layout.implicitHeight + app.spacing * 2
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//
// Access to properties
//
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property alias address: _address.text
property alias tcpPort: _tcpPort.text
property alias udpLocalPort: _udpLocalPort.text
property alias udpRemotePort: _udpRemotePort.text
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property alias socketType: _typeCombo.currentIndex
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property alias udpMulticastEnabled: _udpMulticast.checked
//
// Signals
//
signal uiChanged()
//
// React to network manager events
//
Connections {
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target: Cpp_IO_Network
function onAddressChanged() {
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if (_address.text.length > 0)
_address.text = Cpp_IO_Network.remoteAddress
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}
function onPortChanged() {
if (_tcpPort.text.length > 0)
_tcpPort.text = Cpp_IO_Network.tcpPort
if (_udpLocalPort.text.length > 0)
_udpLocalPort.text = Cpp_IO_Network.udpLocalPort
if (_udpRemotePort.text.length > 0)
_udpRemotePort.text = Cpp_IO_Network.udpRemotePort
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}
}
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//
// Layout
//
ColumnLayout {
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id: layout
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anchors.fill: parent
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anchors.margins: app.spacing
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GridLayout {
columns: 2
Layout.fillWidth: true
rowSpacing: app.spacing
columnSpacing: app.spacing
//
// Socket type
//
Label {
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
text: qsTr("Socket type") + ":"
} ComboBox {
id: _typeCombo
Layout.fillWidth: true
model: Cpp_IO_Network.socketTypes
currentIndex: Cpp_IO_Network.socketTypeIndex
onCurrentIndexChanged: {
if (currentIndex !== Cpp_IO_Network.socketTypeIndex)
Cpp_IO_Network.socketTypeIndex = currentIndex
root.uiChanged()
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}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
}
//
// Address
//
Label {
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
text: qsTr("Remote address") + ":"
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} TextField {
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id: _address
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Layout.fillWidth: true
placeholderText: Cpp_IO_Network.defaultAddress
Component.onCompleted: text = Cpp_IO_Network.remoteAddress
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onTextChanged: {
if (Cpp_IO_Network.remoteAddress !== text && text.length > 0)
Cpp_IO_Network.remoteAddress = text
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if (text.length === 0)
Cpp_IO_Network.remoteAddress = Cpp_IO_Network.defaultAddress
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}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
}
//
// TCP port
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//
Label {
opacity: enabled ? 1 : 0.5
text: qsTr("Port") + ":"
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enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 0
} TextField {
id: _tcpPort
Layout.fillWidth: true
placeholderText: Cpp_IO_Network.defaultTcpPort
Component.onCompleted: text = Cpp_IO_Network.tcpPort
onTextChanged: {
if (Cpp_IO_Network.tcpPort !== text && text.length > 0)
Cpp_IO_Network.tcpPort = text
if (text.length === 0)
Cpp_IO_Network.port = Cpp_IO_Network.defaultTcpPort
}
validator: IntValidator {
bottom: 0
top: 65535
}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
visible: Cpp_IO_Network.socketTypeIndex === 0
Behavior on opacity {NumberAnimation{}}
}
//
// TCP port
//
Label {
opacity: enabled ? 1 : 0.5
text: qsTr("Local port") + ":"
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 1 && !udpMulticastEnabled
} TextField {
id: _udpLocalPort
Layout.fillWidth: true
placeholderText: Cpp_IO_Network.defaultUdpLocalPort
Component.onCompleted: text = Cpp_IO_Network.udpLocalPort
onTextChanged: {
if (Cpp_IO_Network.udpLocalPort !== text && text.length > 0)
Cpp_IO_Network.udpLocalPort = text
if (text.length === 0)
Cpp_IO_Network.udpLocalPort = Cpp_IO_Network.defaultUdpLocalPort
}
validator: IntValidator {
bottom: 0
top: 65535
}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
visible: Cpp_IO_Network.socketTypeIndex === 1 && !udpMulticastEnabled
Behavior on opacity {NumberAnimation{}}
}
//
// Output port
//
Label {
opacity: enabled ? 1 : 0.5
text: qsTr("Remote port") + ":"
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 1
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} TextField {
id: _udpRemotePort
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Layout.fillWidth: true
placeholderText: Cpp_IO_Network.defaultUdpRemotePort
Component.onCompleted: text = Cpp_IO_Network.udpRemotePort
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onTextChanged: {
if (Cpp_IO_Network.udpRemotePort !== text && text.length > 0)
Cpp_IO_Network.udpRemotePort = text
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if (text.length === 0)
Cpp_IO_Network.udpRemotePort = Cpp_IO_Network.defaultUdpRemotePort
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}
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validator: IntValidator {
bottom: 0
top: 65535
}
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opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
visible: Cpp_IO_Network.socketTypeIndex === 1
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Behavior on opacity {NumberAnimation{}}
}
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//
// UDP multicast checkbox
//
Label {
text: qsTr("Multicast") + ":"
opacity: _udpMulticast.enabled ? 1 : 0.5
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 1
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} CheckBox {
id: _udpMulticast
opacity: enabled ? 1 : 0.5
Layout.alignment: Qt.AlignLeft
Layout.leftMargin: -app.spacing
checked: Cpp_IO_Network.udpMulticast
visible: Cpp_IO_Network.socketTypeIndex === 1
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enabled: Cpp_IO_Network.socketTypeIndex === 1 && !Cpp_IO_Manager.connected
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onCheckedChanged: {
if (Cpp_IO_Network.udpMulticast !== checked)
Cpp_IO_Network.udpMulticast = checked
root.uiChanged()
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}
Behavior on opacity {NumberAnimation{}}
}
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}
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//
// Spacer
//
Item {
Layout.fillHeight: true
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Layout.minimumHeight: app.spacing
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}
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//
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// Spacer
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//
Item {
Layout.fillHeight: true
}
}
}