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https://github.com/Serial-Studio/Serial-Studio.git
synced 2025-01-15 05:22:53 +08:00
Add reset button to G-Meter
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ae7276d13c
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@ -37,29 +37,18 @@ Window {
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//
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spacing: -1
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showIcon: false
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implicitWidth: 240
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implicitWidth: 260
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visible: opacity > 0
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opacity: enabled ? 1 : 0
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implicitHeight: implicitWidth + 32
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implicitHeight: implicitWidth + 96
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Behavior on opacity {NumberAnimation{}}
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borderColor: Qt.rgba(81/255, 116/255, 151/255, 1)
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//
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// Gauge object
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//
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Rectangle {
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id: gauge
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border.width: 2
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radius: width / 2
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anchors.fill: parent
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anchors.margins: app.spacing * 2
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color: Qt.rgba(18 / 255, 18 / 255, 24 / 255, 1)
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border.color: Qt.rgba(230/255, 224/255, 178/255, 1)
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}
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//
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// Custom properties
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//
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property real max: 0
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property real min: 0
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property int index: 0
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property real accX: 0
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property real accY: 0
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@ -67,20 +56,18 @@ Window {
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property real meanGForce: 0
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property real gConstant: 9.80665
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readonly property real indicatorWidth: 4
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property real max: Number.MIN_SAFE_INTEGER
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property real min: Number.MAX_SAFE_INTEGER
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property color indicatorColor: Qt.rgba(230/255, 224/255, 178/255, 1)
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//
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// Redraw numbers & indicator
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// Redraw indicators automatically
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//
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onWidthChanged: numbersCanvas.requestPaint()
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onHeightChanged: numbersCanvas.requestPaint()
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onMeanGForceChanged: indicatorCanvas.requestPaint()
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//
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// Animations
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//
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Behavior on min {NumberAnimation{}}
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Behavior on max {NumberAnimation{}}
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Behavior on meanGForce {NumberAnimation{}}
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//
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@ -124,118 +111,188 @@ Window {
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}
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//
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// Units label
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// Gauge & reset button
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//
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Label {
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text: qsTr("G Units")
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anchors.centerIn: parent
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font.family: app.monoFont
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anchors.verticalCenterOffset: 32
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color: Qt.rgba(81/255, 116/255, 151/255, 1)
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}
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//
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// Numbers painter
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//
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Canvas {
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opacity: 0.8
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id: numbersCanvas
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ColumnLayout {
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spacing: 0
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anchors.fill: parent
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anchors.margins: app.spacing * 2
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Component.onCompleted: requestPaint()
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onPaint: {
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var ctx = getContext('2d')
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for (var i = 0; i <= 7; ++i) {
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var startupTheta = -180
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var theta = (startupTheta + i * 360/8) * (Math.PI / 180)
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var dX = (gauge.width * 0.4) * Math.cos(theta) + gauge.width / 2 - 9/2
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var dY = (gauge.height * 0.4) * Math.sin(theta) + gauge.height / 2 + 9/2
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//
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// Spacer
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//
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Item {
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Layout.fillHeight: true
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Layout.minimumHeight: app.spacing * 2
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}
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ctx.font = "bold 18px " + app.monoFont
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ctx.fillStyle = accel.indicatorColor
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ctx.fillText(i, dX, dY)
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//
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// Gauge object
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//
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Rectangle {
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id: gauge
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border.width: 2
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radius: width / 2
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Layout.fillWidth: true
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Layout.minimumHeight: width
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Layout.maximumHeight: width
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Layout.alignment: Qt.AlignHCenter
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color: Qt.rgba(18 / 255, 18 / 255, 24 / 255, 1)
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border.color: Qt.rgba(230/255, 224/255, 178/255, 1)
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if (i === 7) {
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var x = gauge.width / 2
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var y = gauge.height / 2
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ctx.lineWidth = 2
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ctx.strokeStyle = accel.indicatorColor
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//
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// Redraw numbers automatically
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//
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onWidthChanged: numbersCanvas.requestPaint()
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onHeightChanged: numbersCanvas.requestPaint()
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ctx.beginPath();
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ctx.arc(x, y, Math.abs(dX - x) + 21, theta * 1.05, Math.PI * 0.95)
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ctx.stroke()
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ctx.beginPath();
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ctx.arc(x, y, Math.abs(dX - x) + 15, theta * 1.05, Math.PI * 0.95)
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ctx.stroke()
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//
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// Units label
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//
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Label {
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text: qsTr("G Units")
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anchors.centerIn: parent
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font.family: app.monoFont
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anchors.verticalCenterOffset: 32
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color: Qt.rgba(81/255, 116/255, 151/255, 1)
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}
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//
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// Numbers painter
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//
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Canvas {
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opacity: 0.8
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id: numbersCanvas
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anchors.fill: parent
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Component.onCompleted: requestPaint()
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onPaint: {
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var ctx = getContext('2d')
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for (var i = 0; i <= 7; ++i) {
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var radius = Math.min(gauge.width, gauge.height) / 2
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var startupTheta = -180
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var theta = (startupTheta + i * 360/8) * (Math.PI / 180)
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var dX = (radius - 18) * Math.cos(theta) + radius - 9
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var dY = (radius - 18) * Math.sin(theta) + radius + 9
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ctx.font = "bold 18px " + app.monoFont
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ctx.fillStyle = accel.indicatorColor
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ctx.fillText(i, dX, dY)
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if (i === 7) {
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var x = radius
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var y = radius
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var spacing = 10 * Math.PI / 180.0;
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var startAngle = theta + spacing
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var finishAngle = Math.PI - spacing
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ctx.lineWidth = 2
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ctx.strokeStyle = accel.indicatorColor
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ctx.beginPath();
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ctx.arc(x, y, radius - 21, startAngle, finishAngle)
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ctx.stroke()
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ctx.beginPath();
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ctx.arc(x, y, radius - 15, startAngle, finishAngle)
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ctx.stroke()
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}
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}
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}
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}
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}
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}
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//
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// Indicator painter
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//
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Canvas {
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id: indicatorCanvas
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anchors.fill: parent
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anchors.margins: app.spacing * 2
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Component.onCompleted: requestPaint()
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onPaint: {
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var ctx = getContext('2d')
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//
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// Indicator painter
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//
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Canvas {
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id: indicatorCanvas
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anchors.fill: parent
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Component.onCompleted: requestPaint()
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onPaint: {
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var ctx = getContext('2d')
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function drawLineWithArrows(x0,y0,x1,y1,aWidth,aLength){
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var dx=x1-x0;
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var dy=y1-y0;
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var angle=Math.atan2(dy,dx);
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var length=Math.sqrt(dx*dx+dy*dy);
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function drawLineWithArrows(x0,y0,x1,y1,aWidth,aLength){
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var dx=x1-x0;
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var dy=y1-y0;
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var angle=Math.atan2(dy,dx);
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var length=Math.sqrt(dx*dx+dy*dy);
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ctx.translate(x0,y0);
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ctx.rotate(angle);
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ctx.beginPath();
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ctx.moveTo(0,0);
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ctx.lineTo(length,0);
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ctx.translate(x0,y0);
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ctx.rotate(angle);
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ctx.beginPath();
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ctx.moveTo(0,0);
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ctx.lineTo(length,0);
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ctx.moveTo(length-aLength,-aWidth);
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ctx.lineTo(length,0);
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ctx.lineTo(length-aLength,aWidth);
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ctx.moveTo(length-aLength,-aWidth);
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ctx.lineTo(length,0);
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ctx.lineTo(length-aLength,aWidth);
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ctx.stroke();
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ctx.setTransform(1,0,0,1,0,0);
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ctx.stroke();
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ctx.setTransform(1,0,0,1,0,0);
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}
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function drawIndicator(value, color, width, lenGain) {
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var deg = ((Math.min(value, 7.5) / 8) * 360) - 180
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var rad = deg * (Math.PI / 180)
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var len = Math.min(gauge.width, gauge.height) * lenGain
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var x = gauge.width / 2
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var y = gauge.height / 2
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var x1 = x + Math.cos(rad) * len
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var y1 = y + Math.sin(rad) * len
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ctx.lineWidth = width
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ctx.strokeStyle = color
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drawLineWithArrows(x, y, x1, y1, width, width * 2)
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}
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ctx.reset()
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drawIndicator(accel.max, Qt.rgba(215/255, 45/255, 96/255, 1), accel.indicatorWidth * 0.8, 0.20)
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drawIndicator(accel.min, Qt.rgba(45/255, 96/255, 115/255, 1), accel.indicatorWidth * 0.8, 0.20)
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drawIndicator(accel.meanGForce, accel.indicatorColor, accel.indicatorWidth, 0.28)
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}
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}
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function drawIndicator(value, color, width, lenGain) {
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var deg = ((Math.min(value, 7.5) / 8) * 360) - 180
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var rad = deg * (Math.PI / 180)
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var len = Math.min(gauge.width, gauge.height) * lenGain
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var x = gauge.width / 2
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var y = gauge.height / 2
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var x1 = x + Math.cos(rad) * len
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var y1 = y + Math.sin(rad) * len
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ctx.lineWidth = width
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ctx.strokeStyle = color
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drawLineWithArrows(x, y, x1, y1, width, width * 2)
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//
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// Central gauge
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//
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Rectangle {
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width: 24
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height: 24
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color: "#111"
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radius: width / 2
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anchors.centerIn: parent
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border.color: accel.indicatorColor
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border.width: accel.indicatorWidth - 1
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}
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ctx.reset()
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drawIndicator(accel.max, Qt.rgba(215/255, 45/255, 96/255, 1), accel.indicatorWidth * 0.8, 0.20)
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drawIndicator(accel.min, Qt.rgba(45/255, 96/255, 115/255, 1), accel.indicatorWidth * 0.8, 0.20)
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drawIndicator(accel.meanGForce, accel.indicatorColor, accel.indicatorWidth, 0.28)
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}
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}
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//
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// Central gauge
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//
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Rectangle {
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width: 24
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height: 24
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color: "#111"
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radius: width / 2
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anchors.centerIn: parent
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border.color: accel.indicatorColor
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border.width: accel.indicatorWidth - 1
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//
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// Spacer
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//
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Item {
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Layout.fillHeight: true
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Layout.minimumHeight: app.spacing * 2
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}
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//
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// Reset button
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//
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Button {
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text: qsTr("Reset")
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Layout.alignment: Qt.AlignHCenter
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onClicked: {
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accel.max = 0
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accel.min = 0
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}
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}
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//
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// Spacer
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//
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Item {
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Layout.fillHeight: true
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Layout.minimumHeight: app.spacing * 2
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}
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}
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}
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