Remove Vulkan because it is not included by default in Qt

This commit is contained in:
Alex Spataru 2021-10-13 03:13:56 -05:00
parent 6697fb5363
commit fb075a2c52

View File

@ -79,12 +79,9 @@ ModuleManager::ModuleManager()
QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGL); QQuickWindow::setGraphicsApi(QSGRendererInterface::OpenGL);
break; break;
case 1: case 1:
QQuickWindow::setGraphicsApi(QSGRendererInterface::Vulkan);
break;
case 2:
QQuickWindow::setGraphicsApi(QSGRendererInterface::Software); QQuickWindow::setGraphicsApi(QSGRendererInterface::Software);
break; break;
case 3: case 2:
#if defined(Q_OS_WIN) #if defined(Q_OS_WIN)
QQuickWindow::setGraphicsApi(QSGRendererInterface::Direct3D11); QQuickWindow::setGraphicsApi(QSGRendererInterface::Direct3D11);
#elif defined(Q_OS_MAC) #elif defined(Q_OS_MAC)
@ -277,7 +274,6 @@ QVector<QString> ModuleManager::renderingEngines() const
{ {
QVector<QString> list; QVector<QString> list;
list.append("OpenGL"); list.append("OpenGL");
list.append("Vulkan");
list.append("Software"); list.append("Software");
#if defined(Q_OS_WIN) #if defined(Q_OS_WIN)
list.append("Direct3D"); list.append("Direct3D");