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Force Windows & Linux to use ANGLE (like macOS does)
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@ -88,6 +88,11 @@ int main(int argc, char **argv)
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QApplication::setAttribute(Qt::AA_UseDesktopOpenGL);
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QApplication::setAttribute(Qt::AA_UseDesktopOpenGL);
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#endif
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#endif
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// Force non-threaded rendering on Windows & Linux (macOS disables this by default)
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#if !defined(Q_OS_MAC)
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QApplication::setAttribute(Qt::AA_UseOpenGLES);
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#endif
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// Init. application
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// Init. application
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QApplication app(argc, argv);
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QApplication app(argc, argv);
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app.setApplicationName(APP_NAME);
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app.setApplicationName(APP_NAME);
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