/* * Copyright (c) 2020-2021 Alex Spataru * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ // // NOTE: This file heavily based on some of the widgets created by the developers // of QGroundControl (https://github.com/mavlink/qgroundcontrol) // Kudos to them! // import QtQuick 2.12 import QtQuick.Controls 2.12 import QtGraphicalEffects 1.0 Item { id: root // // Custom properties // property real rollAngle: 0 property real pitchAngle: 0 property color borderColor: "#e6e0b2" // // Instrument // Item { clip: true id: instrument visible: false anchors.fill: parent // // Artificial horizon // Item { anchors.fill: parent id: artificialHorizon Rectangle { id: sky smooth: true color: "#5c93c5" antialiasing: true anchors.fill: parent anchors.topMargin: -artificialHorizon.height } Rectangle { id: ground smooth: true color: "#7d5233" antialiasing: true height: artificialHorizon.height * 1.5 anchors { left: sky.left right: sky.right bottom: sky.bottom bottomMargin: -artificialHorizon.height } } transform: [ Translate { y: root.pitchAngle * instrument.height / 45 }, Rotation { angle: -rollAngle origin.x: artificialHorizon.width / 2 origin.y: artificialHorizon.height / 2 } ] } // // Pitch indicator // Item { clip: true id: pitchIndicator anchors.fill: parent Column { spacing: 15 anchors.centerIn: parent // // Build reticles // Repeater { model: 36 // // Reticle line + labels // Rectangle { id: reticle property int pitch: -(index * 5 - 90) height: 1 smooth: true color: "#fff" antialiasing: true anchors.horizontalCenter: parent.horizontalCenter width: (pitch % 10) === 0 ? 40 : 25 // // Left pitch label // Label { color: "#fff" smooth: true font.pixelSize: 10 text: reticle.pitch anchors.centerIn: parent font.family: app.monoFont anchors.horizontalCenterOffset: -40 visible: (reticle.pitch != 0) && ((reticle.pitch % 10) === 0) } // // Right pitch label // Label { color: "#fff" smooth: true font.pixelSize: 10 text: reticle.pitch anchors.centerIn: parent font.family: app.monoFont anchors.horizontalCenterOffset: 40 visible: (reticle.pitch != 0) && ((reticle.pitch % 10) === 0) } } } } transform: [ Translate { y: (root.pitchAngle * 16 / 5) - 8 }, Rotation { angle: -root.rollAngle origin.x: instrument.width / 2 origin.y: instrument.height / 2 } ] } // // Pointer // Image { id: pointer mipmap: true anchors.fill: parent sourceSize.height: parent.height fillMode: Image.PreserveAspectFit source: "qrc:/instruments/AttitudePointer.svg" } // // Attitude dial // Image { id: attitudeDial mipmap: true anchors.fill: parent sourceSize.height: parent.height fillMode: Image.PreserveAspectFit source: "qrc:/instruments/AttitudeDial.svg" transform: Rotation { angle: -root.rollAngle origin.x: instrument.width / 2 origin.y: instrument.height / 2 } } // // Crosshair // Image { id: crosshair mipmap: true sourceSize.width: width anchors.centerIn: parent width: parent.width * 0.75 fillMode: Image.PreserveAspectFit source: "qrc:/instruments/Crosshair.svg" } } // // Circular mask over artificial horizon // Rectangle { id: mask color: "black" visible: false radius: width / 2 anchors.fill: instrument } OpacityMask { maskSource: mask source: instrument anchors.fill: instrument } // // Border rectangle // Rectangle { border.width: 2 radius: width / 2 color: "transparent" anchors.centerIn: parent border.color: root.borderColor width: instrument.width + 2 height: instrument.height + 2 } }