mirror of
https://github.com/Serial-Studio/Serial-Studio.git
synced 2025-01-15 05:22:53 +08:00
309 lines
8.9 KiB
QML
309 lines
8.9 KiB
QML
/*
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* Copyright (c) 2020-2021 Alex Spataru <https://github.com/alex-spataru>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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import QtQuick 2.12
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import QtQuick.Window 2.12
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Item {
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id: root
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//
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// Pointer to window to control
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//
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property Window window
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property int handleSize
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//
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// Disable handles if window size is fixed or window is maximized
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//
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enabled: ((window.minimumWidth !== window.maximumWidth) ||
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(window.minimumHeight !== window.maximumHeight)) &&
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(window.visibility !== Window.Maximized)
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//
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// Global mouse area to fix cursor shape while resizing
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//
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MouseArea {
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z: 1000
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hoverEnabled: true
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anchors.fill: parent
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acceptedButtons: Qt.NoButton
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cursorShape: {
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const p = Qt.point(mouseX, mouseY)
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const b = handleSize / 2
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if (p.x < b && p.y < b)
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return Qt.SizeFDiagCursor
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if (p.x >= width - b && p.y >= height - b)
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return Qt.SizeFDiagCursor
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if (p.x >= width - b && p.y < b)
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return Qt.SizeBDiagCursor
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if (p.x < b && p.y >= height - b)
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return Qt.SizeBDiagCursor
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if (p.x < b || p.x >= width - b)
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return Qt.SizeHorCursor
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if (p.y < b || p.y >= height - b)
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return Qt.SizeVerCursor
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}
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}
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//
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// Handle for resizing the window
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// Note: this does not work on macOS, see the following article for more information
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// https://www.qt.io/blog/custom-window-decorations
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//
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DragHandler {
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id: resizeHandler
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target: null
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enabled: !Cpp_IsMac
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grabPermissions: TapHandler.TakeOverForbidden
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onActiveChanged: {
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if (active) {
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const p = resizeHandler.centroid.position
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const b = root.handleSize
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let e = 0;
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if (p.x < b)
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e |= Qt.LeftEdge
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if (p.x >= width - b)
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e |= Qt.RightEdge
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if (p.y < b)
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e |= Qt.TopEdge
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if (p.y >= height - b)
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e |= Qt.BottomEdge
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window.startSystemResize(e)
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}
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}
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}
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//
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// Right resize handle for macOS
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//
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MouseArea {
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property bool dragging: false
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property point lastMousePos: Qt.point(0, 0)
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anchors {
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top: parent.top
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bottom: parent.bottom
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right: parent.right
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topMargin: titlebar.height
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}
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width: handleSize
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enabled: Cpp_IsMac
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onPressedChanged: dragging = pressed
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onPressed: lastMousePos = Qt.point(mouseX, mouseY)
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onMouseXChanged: {
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if (dragging) {
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var dx = mouseX + lastMousePos.x
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var width = window.width + dx
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if (width < window.minimumWidth)
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width = window.minimumWidth
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else if (width > window.maximumWidth)
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width = window.maximumWidth
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window.setGeometry(window.x, window.y, width, window.height)
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}
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}
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}
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//
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// Left resize handle
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//
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MouseArea {
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property bool dragging: false
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property point lastMousePos: Qt.point(0, 0)
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anchors {
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top: parent.top
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left: parent.left
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bottom: parent.bottom
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topMargin: titlebar.height
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}
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width: handleSize
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enabled: Cpp_IsMac
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onPressedChanged: dragging = pressed
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onPressed: lastMousePos = Qt.point(mouseX, mouseY)
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onMouseXChanged: {
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if (dragging) {
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var dx = mouseX - lastMousePos.x
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var y = window.y
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var x = window.x + dx
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var height = window.height
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var width = window.width - dx
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if (x > window.x) {
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width = window.width - dx / 2
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if (width < window.minimumWidth) {
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width = window.minimumWidth
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x = window.x
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}
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else if (width > window.maximumWidth) {
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width = window.maximumWidth
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x = window.x
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}
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}
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window.setGeometry(x, y, width, height)
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}
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}
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}
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//
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// Bottom resize handle
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//
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MouseArea {
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property bool dragging: false
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property point lastMousePos: Qt.point(0, 0)
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anchors {
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left: parent.left
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right: parent.right
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bottom: parent.bottom
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}
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height: handleSize
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enabled: Cpp_IsMac
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onPressedChanged: dragging = pressed
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onPressed: lastMousePos = Qt.point(mouseX, mouseY)
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onMouseYChanged: {
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if (dragging) {
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var dy = mouseY - lastMousePos.y
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var height = window.height + dy
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if (height < window.minimumHeight)
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height = window.minimumHeight
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else if (height > window.maximumHeight)
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height = window.maximumHeight
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window.setGeometry(window.x, window.y, window.width, height)
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}
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}
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}
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//
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// Bottom right corner
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//
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MouseArea {
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property bool dragging: false
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property point lastMousePos: Qt.point(0, 0)
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function updateWindowPosition() {
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if (dragging) {
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var dy = mouseY - lastMousePos.y
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var dx = mouseX + lastMousePos.x
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var width = window.width + dx
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var height = window.height + dy
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if (width < window.minimumWidth)
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width = window.minimumWidth
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else if (width > window.maximumWidth)
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width = window.maximumWidth
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if (height < window.minimumHeight)
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height = window.minimumHeight
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else if (height > window.maximumHeight)
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height = window.maximumHeight
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window.setGeometry(window.x, window.y, width, height)
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}
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}
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anchors {
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right: parent.right
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bottom: parent.bottom
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}
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width: handleSize
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height: handleSize
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enabled: Cpp_IsMac
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onPressedChanged: dragging = pressed
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onMouseXChanged: updateWindowPosition()
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onPressed: lastMousePos = Qt.point(mouseX, mouseY)
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}
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//
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// Bottom left corner
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//
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MouseArea {
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property bool dragging: false
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property point lastMousePos: Qt.point(0, 0)
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function updateWindowPosition() {
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if (dragging) {
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var dx = mouseX - lastMousePos.x
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var dy = mouseY - lastMousePos.y
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var y = window.y
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var x = window.x + dx
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var width = window.width - dx
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var height = window.height + dy
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if (x > window.x)
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width = window.width - dx / 2
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if (width < window.minimumWidth) {
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width = window.minimumWidth
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x = window.x
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}
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else if (width > window.maximumWidth) {
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width = window.maximumWidth
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x = window.x
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}
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if (height < minimumHeight)
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height = minimumHeight
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else if (height > maximumHeight)
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height = maximumHeight
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window.setGeometry(x, y, width, height)
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}
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}
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anchors {
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left: parent.left
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bottom: parent.bottom
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}
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width: handleSize
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height: handleSize
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enabled: Cpp_IsMac
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onPressedChanged: dragging = pressed
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onMouseXChanged: updateWindowPosition()
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onPressed: lastMousePos = Qt.point(mouseX, mouseY)
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}
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}
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