mirror of
https://github.com/Serial-Studio/Serial-Studio.git
synced 2025-01-31 17:42:55 +08:00
172 lines
4.9 KiB
QML
172 lines
4.9 KiB
QML
/*
|
|
* Copyright (c) 2024 Alex Spataru <https://github.com/alex-spataru>
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
*/
|
|
|
|
import QtCore
|
|
import QtQuick
|
|
import QtQuick.Window
|
|
|
|
Window {
|
|
id: root
|
|
|
|
//
|
|
// Custom properties
|
|
//
|
|
property string category: ""
|
|
property real previousX: 0
|
|
property real previousY: 0
|
|
property real previousWidth: 0
|
|
property real previousHeight: 0
|
|
property bool isMaximized: false
|
|
property bool isChangingSize: false
|
|
|
|
//
|
|
// Timer to delay saving until animations are complete
|
|
//
|
|
Timer {
|
|
id: saveTimer
|
|
interval: 300
|
|
repeat: false
|
|
onTriggered: {
|
|
if (!root.isMaximized && root.visible && root.visibility !== Window.Maximized) {
|
|
root.previousX = root.x
|
|
root.previousY = root.y
|
|
root.previousWidth = root.width
|
|
root.previousHeight = root.height
|
|
}
|
|
|
|
root.isChangingSize = false
|
|
}
|
|
}
|
|
|
|
//
|
|
// Save previous values for maximize/unmaximize cycle with delay
|
|
//
|
|
function savePreviousDimensions() {
|
|
if (!isChangingSize) {
|
|
isChangingSize = true
|
|
saveTimer.restart()
|
|
}
|
|
}
|
|
|
|
//
|
|
// Save previous values for maximize/unmaximize cycle with delay
|
|
//
|
|
x: 100
|
|
y: 100
|
|
onXChanged: savePreviousDimensions()
|
|
onYChanged: savePreviousDimensions()
|
|
onWidthChanged: savePreviousDimensions()
|
|
onHeightChanged: savePreviousDimensions()
|
|
|
|
//
|
|
// Ensure that window is visible
|
|
//
|
|
function displayWindow() {
|
|
if (root.isMaximized) {
|
|
root.showMaximized()
|
|
} else {
|
|
if (root.x > Screen.desktopAvailableWidth - root.minimumWidth || root.x <= 0)
|
|
root.x = (Screen.desktopAvailableWidth - root.minimumWidth) / 2
|
|
if (root.y > Screen.desktopAvailableHeight - root.minimumHeight || root.y <= 0)
|
|
root.y = (Screen.desktopAvailableHeight - root.minimumHeight) / 2
|
|
if (root.width >= Screen.desktopAvailableWidth - 100)
|
|
root.width = root.minimumWidth
|
|
if (root.height >= Screen.desktopAvailableHeight - 100)
|
|
root.height = root.minimumHeight
|
|
|
|
root.showNormal()
|
|
}
|
|
}
|
|
|
|
//
|
|
// React to maximize/unmaximize event
|
|
//
|
|
onVisibilityChanged: {
|
|
if (root.visible) {
|
|
if (root.visibility === Window.Maximized) {
|
|
root.isMaximized = true
|
|
} else if (root.isMaximized && root.visibility !== Window.Minimized) {
|
|
root.isMaximized = false
|
|
root.x = root.previousX
|
|
root.y = root.previousY
|
|
root.width = root.previousWidth
|
|
root.height = root.previousHeight
|
|
}
|
|
}
|
|
}
|
|
|
|
//
|
|
// Close shortcut
|
|
//
|
|
Shortcut {
|
|
sequences: [StandardKey.Close]
|
|
onActivated: root.close()
|
|
}
|
|
|
|
//
|
|
// Quit shortcut
|
|
//
|
|
Shortcut {
|
|
sequences: [StandardKey.Quit]
|
|
onActivated: root.close()
|
|
}
|
|
|
|
//
|
|
// Ensure that window size stays within minimum size
|
|
//
|
|
Component.onCompleted: {
|
|
// Set initial window position within the primary screen bounds
|
|
const screenGeometry = Cpp_PrimaryScreen.geometry
|
|
if (root.x < screenGeometry.x || root.x > screenGeometry.x + screenGeometry.width - root.width)
|
|
root.x = screenGeometry.x + (screenGeometry.width - root.width) / 2
|
|
if (root.y < screenGeometry.y || root.y > screenGeometry.y + screenGeometry.height - root.height)
|
|
root.y = screenGeometry.y + (screenGeometry.height - root.height) / 2
|
|
|
|
// Ensure minimum width and height
|
|
if (width < minimumWidth)
|
|
width = minimumWidth
|
|
if (height < minimumHeight)
|
|
height = minimumHeight
|
|
|
|
if (width < minimumWidth)
|
|
width = minimumWidth
|
|
if (height < minimumHeight)
|
|
height = minimumHeight
|
|
}
|
|
|
|
//
|
|
// Save settings
|
|
//
|
|
Settings {
|
|
category: root.category
|
|
property alias ax: root.x
|
|
property alias ay: root.y
|
|
property alias aw: root.width
|
|
property alias ah: root.height
|
|
property alias am: root.isMaximized
|
|
property alias px: root.previousX
|
|
property alias py: root.previousY
|
|
property alias pw: root.previousWidth
|
|
property alias ph: root.previousHeight
|
|
}
|
|
}
|