281 lines
9.3 KiB
QML

/*
* Copyright (c) 2020-2021 Alex Spataru <https://github.com/alex-spataru>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
import QtQuick 2.12
import QtQuick.Layouts 1.12
import QtQuick.Controls 2.12
Control {
id: root
implicitHeight: layout.implicitHeight + app.spacing * 2
//
// Access to properties
//
property alias address: _address.text
property alias tcpPort: _tcpPort.text
property alias udpLocalPort: _udpLocalPort.text
property alias udpRemotePort: _udpRemotePort.text
property alias socketType: _typeCombo.currentIndex
property alias udpMulticastEnabled: _udpMulticast.checked
//
// Signals
//
signal uiChanged()
//
// React to network manager events
//
Connections {
target: Cpp_IO_Network
function onAddressChanged() {
if (_address.text.length > 0)
_address.text = Cpp_IO_Network.remoteAddress
}
function onPortChanged() {
if (_tcpPort.text.length > 0)
_tcpPort.text = Cpp_IO_Network.tcpPort
if (_udpLocalPort.text.length > 0)
_udpLocalPort.text = Cpp_IO_Network.udpLocalPort
if (_udpRemotePort.text.length > 0)
_udpRemotePort.text = Cpp_IO_Network.udpRemotePort
}
}
//
// Layout
//
ColumnLayout {
id: layout
anchors.fill: parent
anchors.margins: app.spacing
GridLayout {
columns: 2
Layout.fillWidth: true
rowSpacing: app.spacing
columnSpacing: app.spacing
//
// Socket type
//
Label {
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
text: qsTr("Socket type") + ":"
} ComboBox {
id: _typeCombo
Layout.fillWidth: true
model: Cpp_IO_Network.socketTypes
currentIndex: Cpp_IO_Network.socketTypeIndex
onCurrentIndexChanged: {
if (currentIndex !== Cpp_IO_Network.socketTypeIndex)
Cpp_IO_Network.socketTypeIndex = currentIndex
root.uiChanged()
}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
}
//
// Address
//
Label {
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
text: qsTr("Remote address") + ":"
} TextField {
id: _address
Layout.fillWidth: true
placeholderText: Cpp_IO_Network.defaultAddress
Component.onCompleted: text = Cpp_IO_Network.remoteAddress
onTextChanged: {
if (Cpp_IO_Network.remoteAddress !== text && text.length > 0)
Cpp_IO_Network.remoteAddress = text
if (text.length === 0)
Cpp_IO_Network.remoteAddress = Cpp_IO_Network.defaultAddress
}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
}
//
// TCP port
//
Label {
opacity: enabled ? 1 : 0.5
text: qsTr("Port") + ":"
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 0
} TextField {
id: _tcpPort
Layout.fillWidth: true
placeholderText: Cpp_IO_Network.defaultTcpPort
Component.onCompleted: text = Cpp_IO_Network.tcpPort
onTextChanged: {
if (Cpp_IO_Network.tcpPort !== text && text.length > 0)
Cpp_IO_Network.tcpPort = text
if (text.length === 0)
Cpp_IO_Network.port = Cpp_IO_Network.defaultTcpPort
}
validator: IntValidator {
bottom: 0
top: 65535
}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
visible: Cpp_IO_Network.socketTypeIndex === 0
Behavior on opacity {NumberAnimation{}}
}
//
// TCP port
//
Label {
opacity: enabled ? 1 : 0.5
text: qsTr("Local port") + ":"
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 1
} TextField {
id: _udpLocalPort
Layout.fillWidth: true
placeholderText: qsTr("Type 0 for automatic port")
Component.onCompleted: text = Cpp_IO_Network.udpLocalPort
onTextChanged: {
if (Cpp_IO_Network.udpLocalPort !== text && text.length > 0)
Cpp_IO_Network.udpLocalPort = text
if (text.length === 0)
Cpp_IO_Network.udpLocalPort = Cpp_IO_Network.defaultUdpLocalPort
}
validator: IntValidator {
bottom: 0
top: 65535
}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
visible: Cpp_IO_Network.socketTypeIndex === 1
Behavior on opacity {NumberAnimation{}}
}
//
// Output port
//
Label {
opacity: enabled ? 1 : 0.5
text: qsTr("Remote port") + ":"
enabled: !Cpp_IO_Manager.connected
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 1 && !udpMulticastEnabled
} TextField {
id: _udpRemotePort
Layout.fillWidth: true
placeholderText: Cpp_IO_Network.defaultUdpRemotePort
Component.onCompleted: text = Cpp_IO_Network.udpRemotePort
onTextChanged: {
if (Cpp_IO_Network.udpRemotePort !== text && text.length > 0)
Cpp_IO_Network.udpRemotePort = text
if (text.length === 0)
Cpp_IO_Network.udpRemotePort = Cpp_IO_Network.defaultUdpRemotePort
}
validator: IntValidator {
bottom: 0
top: 65535
}
opacity: enabled ? 1 : 0.5
enabled: !Cpp_IO_Manager.connected
visible: Cpp_IO_Network.socketTypeIndex === 1 && !udpMulticastEnabled
Behavior on opacity {NumberAnimation{}}
}
//
// UDP multicast checkbox
//
Label {
text: qsTr("Multicast") + ":"
opacity: _udpMulticast.enabled ? 1 : 0.5
Behavior on opacity {NumberAnimation{}}
visible: Cpp_IO_Network.socketTypeIndex === 1
} CheckBox {
id: _udpMulticast
opacity: enabled ? 1 : 0.5
Layout.alignment: Qt.AlignLeft
Layout.leftMargin: -app.spacing
checked: Cpp_IO_Network.udpMulticast
visible: Cpp_IO_Network.socketTypeIndex === 1
enabled: Cpp_IO_Network.socketTypeIndex === 1 && !Cpp_IO_Manager.connected
onCheckedChanged: {
if (Cpp_IO_Network.udpMulticast !== checked)
Cpp_IO_Network.udpMulticast = checked
root.uiChanged()
}
Behavior on opacity {NumberAnimation{}}
}
}
//
// Spacer
//
Item {
Layout.fillHeight: true
Layout.minimumHeight: app.spacing
}
//
// Spacer
//
Item {
Layout.fillHeight: true
}
}
}