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Robie Basak 260c9c275c Fix call_sync when used with parameters
Factor out the unboxing in call() to a separate method.

To handle direct calls to call_sync(), rename the implementation of
call_sync() to call_internal() and add a call_sync() stub that calls
call_internal().

call_internal() can now takes a boolean "unbox" parameter without
impacting the formal interfaces that call() and call_sync() provide to
QML users. If the "unbox" parameter is true, it unboxes the arguments
first. If false, it doesn't.

Now call_sync() can call call_internal() requesting unboxing. call() can
also do the unboxing itself, and then later process() (the slot for
switching call() to a different thread) can call call_internal()
requesting no unboxing.

Since we now have and must keep track of two versions of the parameters
(boxed vs. unboxed), I also rename these parameters to keep things
explicit and clear.

Here's what was going wrong before:

call() was unboxing QJSValue elements inside the argument list into
plain QVariants, and then calling (indirectly, to switch threads)
call_sync().

call_sync() did no such unboxing. Since call_sync() is exposed directly
as an entry point, this meant that priv->call(), which appears to expect
unboxed argument lists, was failing in this case.

There is a comment noting that call() should do the unboxing in the GUI
thread so should not defer it. So the unboxing has to happen in two
different places depending on whether the user called call() or
call_sync().

Fixes: #49
2017-01-04 22:59:43 +00:00
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